Post by Mr.Makutawsome on Jun 11, 2008 14:27:51 GMT -5
Army Name: The Shy Guy Emissary
General: General Guy
Captain: Captain Guy
Messenger: Messenger Guy
Base - Shy Guy's Toy-box
Cash - 17,400
Civs - 7,300
Allies – Bowser's Flamin' Fiends, Return of the X-Nauts
Enemies - None
Wars - None
Base Defenses:-
SHY GUY'S ONLY! : Toy-box can only be opened by Shy Guys.
7 Turrets LVL.2: A turret that attacks hostile units
Bunker LVL.3 (Protects civilians from attack) (protects 6,000 civs)
3 Banks (Protects money) (prevents 5,000 cash from theft per bank)
LVL.1 Radar: Warns of incoming troops
Troops:-
4500 Sniper Guys (Light Sharpshooter Unit)
4700 Flame Guys (Fire Unit)
4500 Sword Guys (Infantry Unit)
4500 Mage Guys (Magic Using Unit)
8550 Shy Guys (Basic Unit)
Recruitment Center:-
Shy Guy Recruitment Center (Recruits Shy Guy)
Sniper Range (Upgrades Shy Guys to Sniper Guys)
Barracks (Upgrades Shy Guys to Sword Guys)
Fire Pit (Upgrades Shy Guys to Flame Guys)
Mage Pool (Upgrades Shy Guys to Mage Guys)
War Machines:-
3 Toy Tanks (40 day War Machine)
1 Toy Saucer (40 day War Machine)
Mega Toy Tank (Uber War Machine)
Factories:-
Toy Tank Factory (Creates Toy Tanks) (40 day War Machine) 12/40
Turret Factory (Creates Turrets) 4/30
Projects:-
Convert Red Toy Train into Red Toy Train Tank 56/70
Convert Blue Toy Train into Blue Toy Train Jet 38/70
Convert Green Toy Train into Green Toy Train Bot 36/70
Build Toy Saucer Factory: creates Toy Saucers 12/40
Upgrade Flame Guys to Fire Guys (Stronger fire attacks) 6/20
[Oil based fire: Flame Guys don’t take huge damage from water based attacks 30/30]
Troop Upgrades:-
Upgrade Fry Guys to Flame Guys (Stronger fire attacks) 20/20
Sharpshooter: Sniper Guys can shoot enemies that are farther away, and with more power 20/20
Sharpen Swords (Sword Guys have stronger attack) 20/20
Copper Armor: Gives all units copper armor, giving them more defense 20/20
Double Time!: All units are faster 20/20
Upgrade Magi-Guys to Mage Guys (Stronger magic attacks) 20/20
Stealth: Sniper Guys are harder to detect 30/30
Long Swords: Sword Guys have longer attack radius, and stronger attack 30/30
Completed Projects:-
Bunker LVL.1 (Protects civilians from attack) (protects 2,000 civs) 30/30
Build Toy Tank Factory (Creates Toy Tanks) (40 day War Machine) 40/40
Build Shy Guy recruitment center (recruits Shy Guys) 30/30
Upgrade Bunker to LVL. 2 (Protects civilians from attack) (protects 4,000 civs) 30/30
Build Bank (Protects money) (prevents 5,000 cash from theft) 30/30
Sniper Range (Upgrades Shy Guys to Sniper Guys) 30/30
Barracks (Upgrades Shy Guys to Sword Guys) 30/30
Fire Pit (Upgrades Shy Guys to Flame Guys) 30/30
Mage Pool (Upgrades Shy Guys to Magi-Guys) 30/30
Build Bank (Protects money) (prevents 5,000 cash from theft) 30/30
Upgrade Turrets to LVL.2: turrets have stronger attack 30/30
Upgrade Bunker to LVL. 3 (Protects civilians from attack) (protects 6,000 civs) 30/30
Build Bank (Protects money) (prevents 5,000 cash from theft) 30/30
Upgrade Manic Music Box so it can play more than once 30/30
Upgrade The Oh Sh!t Wrench to work more than once 30/30
Build Radar: Warns of incoming troops 30/30
Rebuild Mega Toy Tank (Uber War Machine) 200/200
Items:
Radar Scrambler: Yeah, scrambler, not jammer, see? If you carry this inside the range of a radar, it'll cause multiple readings to fly and disappear all around, making it impossible for them to see where you're really comin' from! Unless... they see you, of course...
The Oh Sh!t Wrench: In times of greatest catastrophe, when surrounded on all sides and your greatest weapon ain't workin' right, this is a moment when you cry out, "Oh Sh!t..." With this handy wrench, if you smack it around on the mechanics of your device, it'll instantly get back into working order again, see? This'll override EMPs and controlling chips, and sometimes even minor damage that's left it temporarily immobile!
[Can’t be replicated]
Manic Music Box: Twist the crank, and any enemies within a distance will begin to dance, unable to control themselves. As long as the crank is turning, the music will be playing. [Can’t be replicated]
Old Boot: Ah, sorry 'bout this, but buyer beware! You can... kick people with it... I guess... Or throw it, whatever.
Javelin: It's a javelin. What do you think it's for?
Bag of Marbles: You've seen cartoons, what happens when people step on them?
Gutsy Bat: We stole this from some psycho kid at a playground. Started screaming about "dooming the world from an unstoppable evil background." Weird. Anyways, this bat is a killer! One swing, and enemies will be sent flying out of the park!
Lightning Rod: 40 feet tall, this'll attract any airborne electricity that's striking at the ground nearby. But, it's fragile as hell, and you need to set it up to send the current into the ground, see?
*Can't be replicated*
Magic Murder Bag: Basically the Ark of the Covenent in an easy-to-carry form. Open it up, and any weak-willed (i.e. troops) person who looks at the lightshow turns to dust. This includes the person who opened it.
*Can't be Replicated*
Toilet Plunger: DAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!
Log:-
General Guy – …How long until Frostbite is taken down!?!
Captain Guy – Finished on the Long Swords, and started to work on upgrading the Fry Guys.
General: General Guy
Captain: Captain Guy
Messenger: Messenger Guy
Base - Shy Guy's Toy-box
Cash - 17,400
Civs - 7,300
Allies – Bowser's Flamin' Fiends, Return of the X-Nauts
Enemies - None
Wars - None
Base Defenses:-
SHY GUY'S ONLY! : Toy-box can only be opened by Shy Guys.
7 Turrets LVL.2: A turret that attacks hostile units
Bunker LVL.3 (Protects civilians from attack) (protects 6,000 civs)
3 Banks (Protects money) (prevents 5,000 cash from theft per bank)
LVL.1 Radar: Warns of incoming troops
Troops:-
4500 Sniper Guys (Light Sharpshooter Unit)
4700 Flame Guys (Fire Unit)
4500 Sword Guys (Infantry Unit)
4500 Mage Guys (Magic Using Unit)
8550 Shy Guys (Basic Unit)
Recruitment Center:-
Shy Guy Recruitment Center (Recruits Shy Guy)
Sniper Range (Upgrades Shy Guys to Sniper Guys)
Barracks (Upgrades Shy Guys to Sword Guys)
Fire Pit (Upgrades Shy Guys to Flame Guys)
Mage Pool (Upgrades Shy Guys to Mage Guys)
War Machines:-
3 Toy Tanks (40 day War Machine)
1 Toy Saucer (40 day War Machine)
Mega Toy Tank (Uber War Machine)
Factories:-
Toy Tank Factory (Creates Toy Tanks) (40 day War Machine) 12/40
Turret Factory (Creates Turrets) 4/30
Projects:-
Convert Red Toy Train into Red Toy Train Tank 56/70
Convert Blue Toy Train into Blue Toy Train Jet 38/70
Convert Green Toy Train into Green Toy Train Bot 36/70
Build Toy Saucer Factory: creates Toy Saucers 12/40
Upgrade Flame Guys to Fire Guys (Stronger fire attacks) 6/20
[Oil based fire: Flame Guys don’t take huge damage from water based attacks 30/30]
Troop Upgrades:-
Upgrade Fry Guys to Flame Guys (Stronger fire attacks) 20/20
Sharpshooter: Sniper Guys can shoot enemies that are farther away, and with more power 20/20
Sharpen Swords (Sword Guys have stronger attack) 20/20
Copper Armor: Gives all units copper armor, giving them more defense 20/20
Double Time!: All units are faster 20/20
Upgrade Magi-Guys to Mage Guys (Stronger magic attacks) 20/20
Stealth: Sniper Guys are harder to detect 30/30
Long Swords: Sword Guys have longer attack radius, and stronger attack 30/30
Completed Projects:-
Bunker LVL.1 (Protects civilians from attack) (protects 2,000 civs) 30/30
Build Toy Tank Factory (Creates Toy Tanks) (40 day War Machine) 40/40
Build Shy Guy recruitment center (recruits Shy Guys) 30/30
Upgrade Bunker to LVL. 2 (Protects civilians from attack) (protects 4,000 civs) 30/30
Build Bank (Protects money) (prevents 5,000 cash from theft) 30/30
Sniper Range (Upgrades Shy Guys to Sniper Guys) 30/30
Barracks (Upgrades Shy Guys to Sword Guys) 30/30
Fire Pit (Upgrades Shy Guys to Flame Guys) 30/30
Mage Pool (Upgrades Shy Guys to Magi-Guys) 30/30
Build Bank (Protects money) (prevents 5,000 cash from theft) 30/30
Upgrade Turrets to LVL.2: turrets have stronger attack 30/30
Upgrade Bunker to LVL. 3 (Protects civilians from attack) (protects 6,000 civs) 30/30
Build Bank (Protects money) (prevents 5,000 cash from theft) 30/30
Upgrade Manic Music Box so it can play more than once 30/30
Upgrade The Oh Sh!t Wrench to work more than once 30/30
Build Radar: Warns of incoming troops 30/30
Rebuild Mega Toy Tank (Uber War Machine) 200/200
Items:
Radar Scrambler: Yeah, scrambler, not jammer, see? If you carry this inside the range of a radar, it'll cause multiple readings to fly and disappear all around, making it impossible for them to see where you're really comin' from! Unless... they see you, of course...
The Oh Sh!t Wrench: In times of greatest catastrophe, when surrounded on all sides and your greatest weapon ain't workin' right, this is a moment when you cry out, "Oh Sh!t..." With this handy wrench, if you smack it around on the mechanics of your device, it'll instantly get back into working order again, see? This'll override EMPs and controlling chips, and sometimes even minor damage that's left it temporarily immobile!
[Can’t be replicated]
Manic Music Box: Twist the crank, and any enemies within a distance will begin to dance, unable to control themselves. As long as the crank is turning, the music will be playing. [Can’t be replicated]
Old Boot: Ah, sorry 'bout this, but buyer beware! You can... kick people with it... I guess... Or throw it, whatever.
Javelin: It's a javelin. What do you think it's for?
Bag of Marbles: You've seen cartoons, what happens when people step on them?
Gutsy Bat: We stole this from some psycho kid at a playground. Started screaming about "dooming the world from an unstoppable evil background." Weird. Anyways, this bat is a killer! One swing, and enemies will be sent flying out of the park!
Lightning Rod: 40 feet tall, this'll attract any airborne electricity that's striking at the ground nearby. But, it's fragile as hell, and you need to set it up to send the current into the ground, see?
*Can't be replicated*
Magic Murder Bag: Basically the Ark of the Covenent in an easy-to-carry form. Open it up, and any weak-willed (i.e. troops) person who looks at the lightshow turns to dust. This includes the person who opened it.
*Can't be Replicated*
Toilet Plunger: DAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!
Log:-
General Guy – …How long until Frostbite is taken down!?!
Captain Guy – Finished on the Long Swords, and started to work on upgrading the Fry Guys.