Makajawan
SMKW God of the Wars
The Fourth Forgoer
He's a Pirate
Posts: 5,285
|
Post by Makajawan on Jul 2, 2008 13:22:14 GMT -5
AUGH! I cannot beat Mission 25. I get a great start, I capture the factory right away and block the enemy from doing so, but I just can't beat it! What am I doing wrong?
I checked the tactics info; that didn't help at all, besides giving me a few chuckles. I was planning something similar anyway.
|
|
Water Dumple
SMKW God of the Wars
Expert Debater
Whatever do you mean, Commander Pierce?! Anglo military intelligence is second to none! Fire!
Posts: 4,123
|
Post by Water Dumple on Jul 2, 2008 14:11:08 GMT -5
When I was looking for CO music on Youtube, I actually saw a strategy video (Low-quality, don't look at it) for that mission, so I bet it's well-known for being really tough. However, I found that this FAQ has some good info! www.gamefaqs.com/portable/ds/file/943675/51993I'm just one mission before it...yer' makin' me nervous!
|
|
Makajawan
SMKW God of the Wars
The Fourth Forgoer
He's a Pirate
Posts: 5,285
|
Post by Makajawan on Jul 2, 2008 15:43:26 GMT -5
Thanks, but I can't get to GameFAQs. My computer hates me.
Also, sorry about making you nervous, but it's the truth.
|
|
Water Dumple
SMKW God of the Wars
Expert Debater
Whatever do you mean, Commander Pierce?! Anglo military intelligence is second to none! Fire!
Posts: 4,123
|
Post by Water Dumple on Jul 2, 2008 16:16:01 GMT -5
No problem. Here's what it says for that mission.
================ ~~C25-Lab Rats~~ ================ Time Limit--13 Days CO--None (Will becomes CO on day 3) Enemy CO--Tabitha Terms--Rout enemy or capture enemy HQ
Starting Units--Mech, Anti-Air, Tank, 2 Md Tanks, Duster Enemy Units--Recon, 2 Tanks, 6 War Tanks, Rockets, 3 Missiles, 3 Bombers, Fighter
This is the final difficult mission in the game. You are significantly outnumbered at the start, and Tabitha has an insane economy compared to your pathetic single building. On the first two days, you need to begin capturing the airport with your Mech and MUST destroy the three Missiles. Save on the first turn and have the Duster attack the Missiles just inside of its range. If it doesn't do 2 HP of damage, reload the save and try again. Destroy the Missiles with the Md Tank. The other two Missiles are easily destroyed with the Anti-Air/other Tanks, so don't worry. Also, leave the meteors alone. They will aid in slowing down Tabitha.
On day 3, Will will arrive and becomes the CO for the battle, and he brings along a crapton of units, making this more of a fair fight. What you need to do is have your Bombers destroy the meteors so your ground troops can reach the factory in the center of the map. Have an Infantry or Mech get in a T Copter and bring it over there. Capture it immediately! Have the remaining Infantry and Mechs capture properties near your HQ.
There's a second factory across a plasma wall that Tabitha will be gunning for once you get going. If you're lucky, you can prevent her from getting it. If you can bring your Rockets to the factory, or can build one from the factory once captured, before Tabitha begins capturing the other factory, then the battle is won. Just kill the Infantry/Mech/Bike with your Rockets.
More likely then not, she will capture that factory. If this happens, you will need to capture it yourself before she puts it to good use. As mentioned, position a Rockets or two so you can bombard whatever she produces out of the factory. Tabitha has six War Tanks coming your way, several Bombers, and two Fighters. Make a Fighter of your own, two Anti- Tanks, and a couple of Md Tanks, and keep your Rockets protected. You need to push forward to the factory, and that means destroying those War Tanks. Destroying them all isn't necessary--four severely weakened War Tanks is a lot less threatening than two destroyed ones and two at full health!
Once the War Tanks and aerial units are cleared out, capture the factory for yourself. At this point, keep massing an army and capture Tabitha's cities as you push yourself eastward. Bombers and Tanks, with a Fighters to keep her aerial units at bay, are the way to go. As you enter her main base, Tabitha will likely put herself into a unit if she hasn't already. Destroy that unit on sight. Do NOT let her get her CO Meter charged, or you will be in serious trouble.
Once you get into her base, block her factories and airports if you can. Capture her HQ if you think it would be faster, or continue going for rout. Overall, as soon as you get both factories, you essentially have the mission won.
S Rank Notes--Working fast is necessary. Don't waste time making an offensive--as soon as the first factory is yours, push to the second one. Maybe give yourself time to make an Anti-Tank, but you need to capture the second factory as quickly as possible to end this mission sooner. Don't build an insane amount of units either. That should be obvious by now. And yes, I got 299 points on my first try. Very saddening. Hopefully you can S Rank this with well over 300 points if you play well.
|
|
Makajawan
SMKW God of the Wars
The Fourth Forgoer
He's a Pirate
Posts: 5,285
|
Post by Makajawan on Jul 2, 2008 20:30:50 GMT -5
Thanks!
AUGH! I was so close! I had them completely defeated. And then... KABLAMMO! I'm suddenly the spread out group of units without a hope of success. How? Why? I can't believe this! When I beat this mission, I am going to destroy Tabitha repeatedly in Free Battle.
|
|
Water Dumple
SMKW God of the Wars
Expert Debater
Whatever do you mean, Commander Pierce?! Anglo military intelligence is second to none! Fire!
Posts: 4,123
|
Post by Water Dumple on Jul 2, 2008 20:32:27 GMT -5
Ugh, sounds really annoying. I've been...hesitant to get there because of this. Did you read the FAQ since I copy/pasted it here?
|
|
Makajawan
SMKW God of the Wars
The Fourth Forgoer
He's a Pirate
Posts: 5,285
|
Post by Makajawan on Jul 2, 2008 20:38:26 GMT -5
Yeah, it was thanks to the FAQ that I made it as far as I did. Maybe it's my lack of previous Advance Wars experience that's bogging me down, or maybe it's my lack of following the last bit of the FAQ, but either way, I'm having a tough time cleaning up.
I'll give it another shot tonight. The last one got me to a favorable position, so I'm fairly confident a few more tries will bag it for me.
I'll also Quick Save once I get to a good spot so I don't have to keep replaying it.
|
|
Water Dumple
SMKW God of the Wars
Expert Debater
Whatever do you mean, Commander Pierce?! Anglo military intelligence is second to none! Fire!
Posts: 4,123
|
Post by Water Dumple on Jul 2, 2008 20:41:15 GMT -5
Actually, Days of Ruin changed a decent number of things from previous Advance Wars's's's's, so that's probably not the reason. Anyhow, what I do is, after every enemy's turn that goes fairly well and doesn't go way off, I quick save. That way, if I make a wrong move, I can just go one turn back and try another.
|
|
Makajawan
SMKW God of the Wars
The Fourth Forgoer
He's a Pirate
Posts: 5,285
|
Post by Makajawan on Jul 2, 2008 20:52:32 GMT -5
Yeah, I'll try that.
I'M GONNA GETCHA, TABITHA! IF IT'S THE LAST THING I DOOOOOOOOOOOOOOOOOOOO!
|
|
Makajawan
SMKW God of the Wars
The Fourth Forgoer
He's a Pirate
Posts: 5,285
|
Post by Makajawan on Jul 3, 2008 10:03:15 GMT -5
W00T! I BEAT IT! I BEAT IT! WOOHOO!
EDIT: And now I have to beat the last mission. It looks easy, but then it becomes you opponent's turn. Then it's not easy.
|
|
|
Post by soulofhachi on Jul 3, 2008 10:14:19 GMT -5
Is the last boss as fascinating as Sturm? And stop looking at the FAQs! It isn't going to be as exciting if you beat with help.
|
|
|
Post by vidguysteve on Jul 3, 2008 10:51:00 GMT -5
I've never played the first or second AW, but I don't know what the hell Sturm has up his sleeve that would be more exciting than a GIANT MOTHERF*CKING BLOB MONSTER that takes up half of the battlefield!
|
|
|
Post by soulofhachi on Jul 3, 2008 11:00:14 GMT -5
Sturm had a Death Ray that fired a 3 X 40 blast dealing 8 damage to any non-Black Hole troops.
Not to mention, Sturm completely outclassed Von Bolt. Sturm has twice the defense and attack gain of Von Bolt, is unhindered by any terrain like mountains or rivers, has immunity to weather, and crushes your troops with an 8 damage meteor.
|
|
Makajawan
SMKW God of the Wars
The Fourth Forgoer
He's a Pirate
Posts: 5,285
|
Post by Makajawan on Jul 3, 2008 11:10:02 GMT -5
Caulder has a huge research facility with two Mortar Launchers and 5 Laser Cannons, not to mention to tubes that can produce any two units he wants- free of charge!
So...so much Anti-Air...
I'M GONNA GETCHA, CAULDER! IF IT'S THE LAST THING I DOOOOOOOOOOOOOOOOOOOOOO!
|
|
Makajawan
SMKW God of the Wars
The Fourth Forgoer
He's a Pirate
Posts: 5,285
|
Post by Makajawan on Jul 3, 2008 11:13:01 GMT -5
Is the last boss as fascinating as Sturm? I don't know how fascinating Sturm is, but Caulder likes to use the word fascinating a lot. And the Nest is pretty cool. Can't wait to have a Marioverse version of it.
|
|