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Post by vidguysteve on Aug 27, 2008 16:43:13 GMT -5
I gotta complaint in that I NEED FAWFUL TO LIVE SO THAT I CAN MAKE THE FRACKING TRANSFER.
Why the hell would Fawful dive STRAIGHT into the explosion anyways?!
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Post by Chaosblade on Aug 27, 2008 16:54:12 GMT -5
Wait, why would fawful need to live for you to switch armys? And fawful didn't "Dive" into the explosion, hefired it at super close range.
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Post by vidguysteve on Aug 27, 2008 16:56:47 GMT -5
Fuggedabout it. I'm taking "debatable" as reason enough to say he's alive, just because I already wrote the big-ass log.
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Post by rydon7 on Aug 27, 2008 17:55:41 GMT -5
your plans wern't ignored at all, but when the troops are all A: Being blocked by other troops and B:Not at the battlefield, they cant do nearly as much to fawful as Koopley could. Infact, in update 2 your troops were dominating at the other area and Vs Trooptron. Group 3 and 4 were in the other area, group 1 did do their job of throwing there grenades, dealing massive damage (I edited it in), and group 1 was attacked by the Bean machine, who was majorly damaged. And if you were surrounded by a Giant robot and a Merc, You could have made hero plans just in case your troops couldn't reach you. As for being blocked, they could simply fly over maybe? I gave them jet packs for a reason. See? I POUR upgrades into my troops and apparently they can't even scratch a merc. This PROVES they're overpowered. I also don't understand how the Bean Machine could find the exact corridor my LAKST were setting up the explosives in. My base isn't some linear one path to everything. There are multiple corridors, not just 1. This also is part of this whole "luck" thing I hate. Something not even added into viguy's plan (excuse me if you wrote "The Bean Machine will attack the LAKST setting up mines in the 3rd hallway to the left") that completely negates parts of plans. That was my main way that I was going to weaken Fawful. And I maybe had hoped my troops would be smart enough (we JUST got through this whole troop smartness deal) to help Koopley, namely the ones that were setting up the mines. And the ones near the fire, once they were done maybe they could have sent backup? Hmmm? LAKST Commanders anyone? Directly taken from my troop section.
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Merloo
SMKW God of the Wars
Posts: 5,486
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Post by Merloo on Aug 27, 2008 23:10:26 GMT -5
Or maybe it just proves that people don't focus on troops when writing updates, not that Mercs are mechanically more powerful.
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Post by Chaosblade on Aug 28, 2008 2:01:21 GMT -5
your plans wern't ignored at all, but when the troops are all A: Being blocked by other troops and B:Not at the battlefield, they cant do nearly as much to fawful as Koopley could. Infact, in update 2 your troops were dominating at the other area and Vs Trooptron. Group 3 and 4 were in the other area, group 1 did do their job of throwing there grenades, dealing massive damage (I edited it in), and group 1 was attacked by the Bean machine, who was majorly damaged. And if you were surrounded by a Giant robot and a Merc, You could have made hero plans just in case your troops couldn't reach you. As for being blocked, they could simply fly over maybe? I gave them jet packs for a reason. See? I POUR upgrades into my troops and apparently they can't even scratch a merc. This PROVES they're overpowered. I also don't understand how the Bean Machine could find the exact corridor my LAKST were setting up the explosives in. My base isn't some linear one path to everything. There are multiple corridors, not just 1. This also is part of this whole "luck" thing I hate. Something not even added into viguy's plan (excuse me if you wrote "The Bean Machine will attack the LAKST setting up mines in the 3rd hallway to the left") that completely negates parts of plans. That was my main way that I was going to weaken Fawful. And I maybe had hoped my troops would be smart enough (we JUST got through this whole troop smartness deal) to help Koopley, namely the ones that were setting up the mines. And the ones near the fire, once they were done maybe they could have sent backup? Hmmm? LAKST Commanders anyone? Directly taken from my troop section. 1:Well, considering the whole point of fawfuls troops in update 3 were to stop enemy troops from attacking, it would take a bt of work to get to helping koopley. Add in all the crazy illsuions and it would be very hard to focus on helping koopley, jetpacks or not. 2:Most of them never got to fighting Fawful, and the grenade assault did do some damage to him. 3:As I said before, I thought that you put them in the 1 leading to the jet. 4:I had forgoten about the commanders, so you win on this one.
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Post by rydon7 on Aug 28, 2008 7:33:47 GMT -5
How exactly did they stop my troops? I'm sure between my jet packs, strength training, speed training, PCVH, Tactical Scanner, Flamer, and EMP Device that at least some could get through.
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Post by vidguysteve on Aug 28, 2008 14:45:21 GMT -5
First off, this is an excellent thing: we've proven the argument that Mercs are not invincible by having two Mercs die in one battle.
Secondly, Rydon, there's an old saying: sh!t happens. Arguing about Koopley dying isn't going to bring him back, and chances are you'll only piss people off. You'll save plenty of time by hopping on a new horse, rather than kick a dead one.
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Post by tinfoilman on Aug 28, 2008 15:04:47 GMT -5
But kicking dead horses is fun!
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Post by vidguysteve on Aug 28, 2008 15:07:05 GMT -5
True that may be, eventually it starts to get late and a bunch of flies come out and it gets really nasty and smelly, your foot gets tired, and you get hungry.
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Post by rydon7 on Aug 28, 2008 15:08:56 GMT -5
First off, this is an excellent thing: we've proven the argument that Mercs are not invincible by having two Mercs die in one battle. Secondly, Rydon, there's an old saying: sh!t happens. Arguing about Koopley dying isn't going to bring him back, and chances are you'll only piss people off. You'll save plenty of time by hopping on a new horse, rather than kick a dead one. We just had this whole thing on troops being useless. I pour just as many upgrades into my troops as you did to Fawful (roughly), yet my troops were just as useless as ever. If all wars work this way, I don't want to play anymore. No, but arguing about how fucked up my troops acted in this battle will make me happy. Besides, if the shit that happened unfair shit, and I can change that unfair shit, good for me. If I piss people, too bad for them. Did I make them read my agruements? Nope. And I won't shit time by writing a new hero and troops section. But, fine. I'll just stop playing the game then; and don't say "BAWWWW you're trying to make me feel bad" because I've already provided reasons as to why these wars suck (See: Troops do shit.) This battle has finally proved it.
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Post by vidguysteve on Aug 28, 2008 15:28:14 GMT -5
Threats (and pumping your posts full of swears) don't prove anything, mate. If you want to leave, be my guest.
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Post by rydon7 on Aug 28, 2008 15:45:01 GMT -5
No, but sure helps me express my anger.
So, this'll prolly be my last post. Anybody needs me just look at my e-mail adress on my profile or find me over at Pikmin Wars.
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Cannibal Joe
Board Regular
These little guys are everywhere, and there's only one guy for the job.
Posts: 287
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Post by Cannibal Joe on Aug 28, 2008 16:26:10 GMT -5
that's kind of over reacting, he probably should have sent in Hero battle plans, although I admit it appears that some of your troop plans were ignored, with the big giant firecracker, all it would end up with is that more of your troops would have died in a big firey explosion,
I'll give him the thing with the mines, that probably should have been part of the battle, but that wouldn't have killed Fawful, it may have injured him a lot, but he would still have lived long enough to fire off his giant bomb, but it would have given him more distance to fire it with, leaving Fawful alive and well.
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Post by vidguysteve on Aug 28, 2008 18:44:42 GMT -5
I really don't think this is so much an argument of "my troops didn't do anything" so much as it is "my Merc died". I lost just as much as you did, Rydon, and you don't see me complaining.
But, whatever. See ya, Rydon.
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