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Post by tinfoilman on Jun 3, 2008 15:24:07 GMT -5
So, yeah, just everyone read through and don't be afraid to point anything out. K'...
Death Fuzz
Garage Location: Warped Orbit Coins: 1000 (base amount, mirite?) Civilians: 1000 (mechs still get them right?) Patroned By: (or is it alliances?) N/A Enemies: N/A Wars: N/A
-Mechanic: Fuzzipede
-War Machine: Death Fuzz
-Projects: 1. Build Death Fuzz: 0/100 (it only starts at 10 days, right?) 2. Construct Laser/Tractor Beams (2): 0/200 (main weapons) 3. Quest for Engine: 0/100 (10 day quest) 4. Research Plasma: 0/40 (stronger ammo for cannons) 5. Upgrade Shields: 0/20 (makes them stronger... >_>)
-Log: Aye! I woke up an' all dat' I had was a hunk a' crud ship and a handful a' coins! So I decided dat' ah'll make this the bes' darn ship ever made! It'll be called... the Death Fuzz!
A-ok? If not, just point it out kindly and I'll change it.
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Post by vidguysteve on Jun 3, 2008 15:27:37 GMT -5
Looks good... except for the Champion thing. I think we said that the bonus would be a second machine, and the Mechanic having any real strength outside a machine is kinda unfair. But you should wait to add Mechanics to the Rules before you start.
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Makajawan
SMKW God of the Wars
The Fourth Forgoer
He's a Pirate
Posts: 5,285
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Post by Makajawan on Jun 3, 2008 15:43:16 GMT -5
I believe the suggested thing is to have mechanics go on quests for the engine for machine. So, you could quest that way.
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