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Post by thetraitor on Sept 14, 2008 12:18:11 GMT -5
Hello, hello, hello.
I'm the controller of the Galactic Raj, an army based around Games Workshop's series of computer games. Has this been taken by someone else, or am I OK to use it?
Kind Regards, and please please please let me in.
The Traitor.
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Post by Petey P on Sept 14, 2008 12:25:01 GMT -5
Being as the admins have basically gone somewhere and log in for about 5 minutes a day. I'll approve this.
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Post by vidguysteve on Sept 14, 2008 12:25:14 GMT -5
Eh... It's kinda hard to approve an army that we know less to nothing about. Can you follow the log format, please?
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Post by Petey P on Sept 14, 2008 12:28:07 GMT -5
He's got it down elsewhere. In the game, it's based on the War Hammer series, but I don't know anything about it.
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Post by thetraitor on Sept 14, 2008 12:33:23 GMT -5
===The Galactic Raj=== (Theme: Warhammer 40K if allowed, Dawn of War series if not. I'm only using Imperial Guard, Inquisition, Space Marines, Tau, Necrons and Eldar, though.)
General: Master Viceroy Sinead Burkes-Flashman (Imperial) Sub-commander: Viceroy Farseer Yattui (Craftworld Eldar) Messenger: Por'el T'au Shav'rel Na'lak O'Invar Base: Apartment Complex Beta-89-RTS City 22, Moqtar 3 (former industrial world. What the hell happened here...)
===Landing Force=== 2500 Imperial Guardsmen (Cheap Massed Infantry) 1000 Eldar Guardians (Heavy Infantry) 1000 Tau Fire Warriors (Long-Range Heavy Infantry) 500 Inquisitorial Stormtroopers (Elite Fast Attack Infantry)
===Upgrade Requisitions=== Mesh Armour (Increases Infantry health and damage resistance against explosions) ETA: 7 Days Shuriken Pistols (Allows creation of Eldar Storm Guardians) ETA: 4 Days Sabre Defence Platforms (Builds a small number of light turrets around the base. The turrets are armed with two twin-linked Heavy Stubbers, of S4 AP6 Heavy 3) ETA: 21 Days Ta'lissera Rituals (Tau units have drastically increased morale and a slight increase in health) ETA: 10 Days
===Logbook: Day 1=== We have arrived on the planet designated by Galstandard co-ordinate and nomenclature doctrines as Moqtar 3. It is everything I expected, and even more. The dead cityscapes and rusting buildings should prove to be excellent hives and factorum districts, once the colonists start showing up. Also, we may be able to cut deals with the locals, allowing for expansion and increasing the Raj's knowledge. Soon, the inhabitants of this world will be bonded over the Oathstone...
Whether they wish to be or not.
Flashman out.
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Post by thetraitor on Sept 14, 2008 12:40:45 GMT -5
The series is based on a game made by Games Workshop called Warhammer 40000. A dark, dystopian future, my army is basedon what would happen if the Imperium (Imperial Guard, Space Marines, Witch Hunters and Daemon Hunters) got along with the other "good" races of the game, Eldar and Tau. Called the Galactic Raj, because what isn't awesome about colonial India, it has a massive empire aside from the little frontier base (Moqtar 3), which effectively means I have requisition orders instead of normal researches. Effectively, the Raj already researched it, but it just takes a little while to get there, what with all the pirates, monsters, gribbly things and other assorted nasties of this dark and deadly galaxy.
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