Merloo
SMKW God of the Wars
Posts: 5,486
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Post by Merloo on Jun 30, 2008 12:12:46 GMT -5
In The Wars, that is. I'm a Bandit group, and I have 2ish months in real life that need to be updated. How much could I exchange for? I have over 52 cards to get, so it will take a lot. It would be to a Merc, by the way.
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Post by vidguysteve on Jun 30, 2008 12:16:28 GMT -5
I remember you posting the idea but... did you actually, y'know, start?
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Merloo
SMKW God of the Wars
Posts: 5,486
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Post by Merloo on Jun 30, 2008 12:34:00 GMT -5
Yep. I'll probably try it again when Dissidia comes again. Search Kuja if you don't believe me. I can't wait to try Sakura out.
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Post by vidguysteve on Jun 30, 2008 12:41:33 GMT -5
Yep, you're absolutely right, you made one log on April 15th. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Bandit Group: Warriors of Chaos Head Bandit: Ultimecia Bandits: Kefka, Sephiroth, Kuja, Seymour Base: Void of the Crystal Allies: None
Projects
Turn Kefka into a Villain: 76 Days Turn Sephiroth into a Villain: 76 Days Turn Kuja into a Villain: 76 Days Turn Seymour into a Villain: 76 Days
Completed Projects
Base Defenses Void: The base is in a void between dimensions. As such, it is difficult to find, even with the way things work out here.
Log 1 Ultimecia: So, the fools of these other worlds seem to think it is time to stop the fight. I shall see to it this does not happen. ~~~~~~~~~~~~~~~~~~~~~~~~~
But, it would be hard to calculate what you'd be entitled to unless we saw what sort of condition your group is in right now.
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Merloo
SMKW God of the Wars
Posts: 5,486
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Post by Merloo on Jun 30, 2008 12:45:06 GMT -5
300-76 is, 224, roughly. That's what I have, I believe, left over. In terms of days exactly. I have four times that if you count the other slots.
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Post by vidguysteve on Jun 30, 2008 12:49:08 GMT -5
Then all you can get is Super Hero Status. Projects don't carry over to new forces.
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Merloo
SMKW God of the Wars
Posts: 5,486
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Post by Merloo on Jun 30, 2008 12:51:10 GMT -5
As I figured. Hmm, how much could a quest get me? If each individual Quest Log were to get a number, how big would it be? I need to do 52 of them, so how much I'll need to add to it afterwards I need to know.
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Post by vidguysteve on Jun 30, 2008 12:53:30 GMT -5
Ah... I don't really know what you mean by your 52 pickup game, so can you please elaborate?
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Merloo
SMKW God of the Wars
Posts: 5,486
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Post by Merloo on Jun 30, 2008 12:56:20 GMT -5
I plan on doing 52 different quest logs, all part of a large quest, in order to get the Clow Cards. Each quest log corresponds to a different Clow Card, and will basically be a summary of the first and second seasons of Cardcaptor Sakura. I need to know how many days each individual Quest Log would amount to, so that I know how much extra I'll have to add to the individual cards so I am happy with the amount.
Besides, what some of them do will need the extra days.
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Post by vidguysteve on Jun 30, 2008 13:54:56 GMT -5
Eh, well... I think that I can trust your judgement in how many each card would need.
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Merloo
SMKW God of the Wars
Posts: 5,486
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Post by Merloo on Jun 30, 2008 14:00:05 GMT -5
I plan on making each card 100 days in total, totaling up to a 5200 day combined amount of cards when all added up. I'm hoping I can cut the time in half with the Quests, although completely eliminating it would be nice as well. And you trust my judgment? Since when? In addition to the cards, I have a few other special powers planned for Sakura, which will make her unbeatable. Protection from magic blocking due to unusual magic, magical senses, and the card sealing, the most powerful thing she has, which will make her be able to grow in strength. In addition to her Guardians. en.wikipedia.org/wiki/Clow_Cards Info on cards I suggest you look over, even if I do plan on tweaking some or most of them to fit these wars better.
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Post by bulbmin on Jun 30, 2008 14:05:48 GMT -5
I have a few other special powers planned for Sakura, which will make her unbeatable. wat
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Merloo
SMKW God of the Wars
Posts: 5,486
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Post by Merloo on Jun 30, 2008 14:07:17 GMT -5
Look through the Clow Cards, and tell me if you think that all of them together, with my alterations, can be beaten. I doubt it. Especially when used to their full potential. Not counting the fact that she can seal away opponents in cards. So yeah, now the most dangerous Merc will be an eight year old from Japan. Have fun.
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Post by bulbmin on Jun 30, 2008 14:09:18 GMT -5
Okay, I'll just have to call godmodding on your Super Hero then.
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Merloo
SMKW God of the Wars
Posts: 5,486
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Post by Merloo on Jun 30, 2008 14:11:59 GMT -5
If you haven't read the powers, no godmodding for you. I'm just providing links to them, as listing all of them would take forever. Or longer than I care to do. So read, then call, if you want. However like I said, I'm making alterations.
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