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Post by The Doomship Expert on Sept 14, 2008 11:39:49 GMT -5
Well, because we can only control our Merc in combat in that game, I thought that we should have a health stat or something like that, so we don't have arguments on the Mercs current situation and we know what it is, and clear up some uncertainties. How do you all feel about this?
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Cannibal Joe
Board Regular
These little guys are everywhere, and there's only one guy for the job.
Posts: 287
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Post by Cannibal Joe on Sept 14, 2008 11:41:14 GMT -5
sounds good to me
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Post by meowzer on Sept 14, 2008 11:48:34 GMT -5
No, anything that can kill us can kill our merc. There is no need for a health bar.
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Post by tinfoilman on Sept 14, 2008 11:49:41 GMT -5
Eh. It kind of makes it more, you might say, computerized. I'm not for it, however, I will go along with it if that's what the majority wants.
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Cannibal Joe
Board Regular
These little guys are everywhere, and there's only one guy for the job.
Posts: 287
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Post by Cannibal Joe on Sept 14, 2008 11:54:02 GMT -5
well, I think that it would make the game less complicated, but it would also kinda take the fun out of the game.... I still think it's a good idea, but I won't really care if it doesn't happen
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Post by meowzer on Sept 14, 2008 12:04:37 GMT -5
well, I think that it would make the game less complicated, but it would also kinda take the fun out of the game.... I still think it's a good idea, but I won't really care if it doesn't happen It'll make it more complicated with having to keep track of more numbers (if you find it complicated now)
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Cannibal Joe
Board Regular
These little guys are everywhere, and there's only one guy for the job.
Posts: 287
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Post by Cannibal Joe on Sept 14, 2008 12:07:14 GMT -5
well, By less complicated, I meant that there would be less arguements ov er what could or couldn't kill a merc.
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Post by The Doomship Expert on Sept 14, 2008 12:20:36 GMT -5
Which is a reason why I'm proposing this. Petey only provided one example on what could kill our characters, and even then that's an extreme case.
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Post by Petey P on Sept 14, 2008 12:40:00 GMT -5
Yeah, i was thinking using a HP system but that makes it just like RPG on your game console, but less fun. I think fairness, judgement and maturity will do a better job.
You don't just control combat, basically you only have to post your Update if their is a significant change, otherwise you can RP as many times you want a day.
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Post by The Doomship Expert on Sept 14, 2008 12:43:58 GMT -5
Alright, but can we at least establish what Meowzer said about what kills a merc?
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Post by Petey P on Sept 14, 2008 12:51:19 GMT -5
Well, it could be anything really.
Obvious things, a sword through the heart, a Bullet to an unprotected head, swallowed by a Dragon.
Obvious things really..... Be fair though. It's worked by disgression before, but I was worried about afew people on this board.
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Post by Petey P on Sept 14, 2008 12:54:27 GMT -5
Oh Doomship. I'm going to ask to make a hero for the Legions. Even it's Brang or Graff again it's up toy you, but Kakas openly admitted he won't be too active in Legiosn where as you might.
Would you like to?
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Post by The Doomship Expert on Sept 14, 2008 13:22:08 GMT -5
Thanks, but It would be hard to keep there. I'm already busy.
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Post by Petey P on Sept 14, 2008 13:23:26 GMT -5
Ah, OK.
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Post by layze on Sept 14, 2008 14:43:37 GMT -5
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